/*
 * FPSCamera.h
 *
 *  Created on: Jul 12, 2009
 *      Author: scott
 */

#ifndef FPSCAMERA_H_
#define FPSCAMERA_H_

#include "Camera.h"

class FPSCamera: public Camera {
private:
	irr::core::vector3df RelativeRotation;
public:
	FPSCamera(SceneGraphNode * parent = NULL, bool ownsChildren = false);
	virtual ~FPSCamera();

	virtual void update();

};

#endif /* FPSCAMERA_H_ */
